Mobile App : setup development environment – MAC (1/N)

Always facinated about developing application to run on mobile devices. I need a project to keep me interested and I think developing a mobile application will be one of them.

The plan is to have a simple mobile application up and running on Android by 31st December 2023.

Step 1 is to get my home Mac (Mac Mini 2023 with Apple Silicone) to have the development environment to start learning.

I choose the following to be the tools for me to learn mobile application development.

a) Flutter SDK with Dart (flutter_macos_arm64_3.13.9-stable)

b) Android Studio – I will prefer VSC, but the tutorial that I am following is on Android Studio (android-studio-2022.3.1.21-mac_arm)

c) Xcode from Apple – To get ready to also build the image for IOS devices

Got the Android Simulator emulating Pixel 6 API version 34.

Also got it working on an IOS emulator running iPhone 15 Pro.

One thing I need to figure our is how to create a new project with a sample template code for all platform.

But I did figured it out by choosing Flutter generators.

Next step, learn about scaffolding.

Onward, 1% better everyday.

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